Big Eyes, Small Mouth, or BESM, is GUARDIANS OF ORDER’s flagship publication — the . your game into an adventure in the Sailor Moon RPG universe. Download BESM – Sailor Moon RPG & Resource Book. The Sailor Moon Role-Playing Game and Resource Book [-. 1 . The Sailor Moon anime universe contains an enormous volume of information in Zﬂfl television.
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And this also goes back as far as their little grey book, too: First, many of the attributes discuss and use Energy Points to one degree or another.
What I said about not buying character sheets was nothing but truth: It also was problematic for what little shreds of game balance the rules had, and among other things there were combat skills that were effectively redundant with certain Attributes.
You would have to handle a second pool of points and a second set of character traits, with the added bonus that the point costs of the traits was in a single column of a separate table. The skill system had the intriguing idea of genre-based skill costs, so that for any given joon you would have a table of costs that made skills more expensive as they became more relevant to the game.
There was also a general tendency to make rules needlessly confusing by listing bonuses as minuses to the die roll rather than bonuses to the stat, with the rationalization that it was to avoid creating the illusion of characters being more or less competent.
It was one of the few instances where I feel a small RPG company was actually really, really successful at reaching outside of the existing hobby. People who would never see and would never consider buying such a roleplaying game, will see and mono even buy this book.
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I had no worries about the game itself which uses a specially modified version of saioor TriStat engine used in Big Eyes, Small Mouthbut with the source material: A solid resource, it succinctly sums up the basic foundation on which these creatures exist — summarizing the standard formulas of the television moin and how to break them to make a better roleplaying campaign ; who controls yoma and how; where yoma come from; general cosmology… the whole nine yards.
Those archetypes are extremely resiliant to massive amounts of change, and indeed, have been subject to thousands of alterations over the course of human history.
Guardians of Order was also around at the time of the d20 boom, and their main contribution to such was BESM d This section, like the plentiful use of art throughout the rest of the book, illustrates yet again the huge advantage which Guardians of Order has here: MacKinnnon used these to great effect throughout the book as boxed text, often finding very appropriate ones which complemented what the main text was discussing.
After the first die roll, the GM set how many character points an original character would be given. At the end of the day it does precisely what every supplement should do: That game was kinda neat too but i did not get a lot of time to use it.
The first section of the book deals with how to handle the yoma in your campaign.
R season -based “Where’s Rini? The Resource Book was considered by many fans to be the best and most informative source on the Sailor Moon series to be published in North America. If you bought the Sailor Moon RPG first, for example, you could go out and buy Big Eyes, Small Mouth and use the attributes there to expand the scope and depth of your game.
FUNimation has relicensed the whole Tenchi franchise and will be reissuing it in chunks in the coming months. The former through sheer beauty and utility; the latter through the excessively clever method it uses for handling characters shifting between alternate realities. If this happened, a pre-set amount of health, based on what was used to attack, was taken away from the opponent.
Their first several licensed titles were full RPGs, including gorgeous full-color books for Tenchi Muyo! To find out more, including how to control cookies, see here: But The Complete Book of Yoma makes you ask a simple question:. They came close to nailing something really special, but in the end they missed it. The text is liberally sprinkled with highly appropriate selections from the manga and anime, including a full color section of pin-ups.
It was useful for defining your character in writing, for spurring creativity, and for developing your existing ideas. For their original works they made good use of art from talented fan artists with a few misstepsand by and large their books were very pretty.
BESM – Sailor Moon RPG & Resource Book
So many memories… it was my primary gaming system for a long time. A die roll determined how many moin could be worked with and the stat allocation was entirely up to the player.
The best character sheets done for any game, ever. Kind of ranty too.